Something’s changed but don’t worry… it’s just going to be better.
From now on you’ll find more Flash download & examples, ActionScript resources, small utilities, as well as short tutorials and tips & tricks.
You can still find here our flash portfolio: http://www.thetconcept.com/tc/tc.php
cheers..
Here’s a small menu in actionScript 3.0 that I often use in many web developments:
it has an over animation and it is easy to customize and fits the main situations.
Usuful options are:
- voices generated by an array of strings
- 2 types of align: x and y
- custom click callBack function
- color customization
- state update -> setting the actual_section property
I’ve been working for a while on a knob that should be useful in many projects: from scollers to value selectors.
The script is stand alone and doesn’t require any external library: I use my own tween engine (based on robert penner’s equations) and a colorMatrix class based on senocular’s examples.
The class is based on two different works: the knob by Lee Brimelow http://www.gotoandlearn.com/ and from the knob ui by Giovambattista Fazioli http://www.undolog.com/
The base class is TcKnob.as a 100% ActionScript drawn component.
This class is extended by two other classes: TcMovieKnob.as and TcThrowKnob.as
TcMovieKnob.as let you define the knob graphics and pass them to the class constructor (the background is always drawn by actionscript)
TcThrowKnob.as a knob that you can throw! (drawn by actionscript)
read more
I’ve built a small ActionScript 3.0 text engine to handle char by char animations.
It is based on template animation files and can be implemented with custom patterns.
here a quick demo: when the animation ends click the stage to restart it with the next pattern.
Here’s a small ActionScript 3.0 sample on how to use a Loader to load and unload an image.
The script shows a loading bar and a loading text updated in the ProgressEvent handler.

